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AI Insights · Timothy · July 2022

Top 5 Sandbox-like Games on Android in Australia: Q2 2022 Performance

Explore the performance of the top 5 sandbox-like games on Android in Australia during Q2 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Sandbox-like Games on Android in Australia: Q2 2022 Performance

In the second quarter of 2022, the top sandbox-like games on the Android platform in Australia showcased varied performance metrics. Here’s a closer look at the trends in weekly downloads, revenue, and active users for the top 5 games: Roblox, Minecraft, IMVU: Social Chat & Avatar app, PK XD: Fun, friends & games, and Play Together.

Roblox

Roblox saw a peak in weekly revenue of around $103K in mid-April, with fluctuations throughout the quarter, ending June at approximately $86K. Weekly downloads increased steadily, hitting around 10K by the end of June. Active users also grew from 497K at the end of March to 543K by the end of June.

Minecraft

Minecraft experienced relatively stable weekly revenue, with a high of $16K in mid-April and a slight dip to $11K at the end of May, recovering to $13K by the end of June. Downloads peaked at 1.7K in mid-April but saw a decline to around 360 by the end of June. Active users fluctuated, starting at 103K in late March and ending at 105K in late June.

IMVU: Social Chat & Avatar app

IMVU: Social Chat & Avatar app showed consistent weekly revenue, peaking at around $2.3K in late April. Downloads ranged from 529 at the end of March to a high of 826 in mid-June. Active users increased from 1.8K at the end of March to 2.1K by late June.

PK XD: Fun, friends & games

PK XD: Fun, friends & games had a revenue peak of approximately $2K in mid-May. Downloads saw a significant increase, reaching as high as 6.9K in early May, but dropped to around 1.6K by the end of June. Active users also varied, with a peak of 30.6K in early May and a decrease to 18.5K by late June.

Play Together

Play Together showed a notable increase in weekly revenue, peaking at $1.7K in late June. Downloads remained relatively stable, fluctuating around 200 to 300 throughout the quarter. Active users saw a slight decline from 815 in late March to 646 by the end of June.

These insights highlight the dynamic performance of sandbox-like games on the Android platform in Australia during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022